package il.co.gadiworks.games.framework;

import il.co.gadiworks.games.framework.math.Rectangle;
import il.co.gadiworks.games.framework.math.Vector2;

public class GameObject {
	public final Vector2 POSITION;
	public final Rectangle BOUNDS; 
	
	public GameObject(float x, float y, float width, float height) {
		this.POSITION = new Vector2(x, y);
		this.BOUNDS = new Rectangle(x - width / 2, y - height / 2, width, height);
	}
}
